robot-human interaction

Robot Language Robotish: The World’s new language

Seeing latest development in robotics, I am expecting the world with full of robots much sooner than we thought few years ago. And the development we see is just publicly visible part of it. Can you imagine how far the stage of secret and private development already is? The latest news on Robotics brought my mind
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Total Conquest strange hint

Back to Rome time by Total Conquest

Shortly after I’ve met Clash of Clans, I decided to check some of its rivals. I’ve installed a couple of similar games. I’ll be writing about the ones that I found worth playing. Today, we’ll go back to Rome time by Total Conquest. It’s already over 6 months I have been playing Total Conquest. The
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listen customer or ignore customer

Listen Your Customers and Identify the Problems Fast

You want your systems work perfectly smooth and provide the best service to your customers. But real life can be a bit different. Systems can fail, electricity cut off can happen, humans can make errors. Although you continuously work hard to prevent any “problem”, it’s important to invest in infrastructure and mechanisms to identify instantly
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clash of clans

What is missing at Clash of Clans?

When I started playing Clash of Clans (CoC) I was really impressed with the game. Game mechanics are well balanced, graphics are simple but attractive, fast loading, no disconnection… Everything seemed almost perfect. After playing few months and investing some of my gaming time to its rivals as well, I now think Supercell should add some
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Helpful hints

From Random to Targeted Hints: Smart Hint Management

Since mobile games take some (preferably short) time to load, loading screen is the perfect place to provide hints and important messages. Almost all of the games need full or shortened loading time again if you switch from the application and come back. This means you have plenty of chances to display your messages. Although
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Clash of Clans tutorial

Use Tutorials to Introduce Your App to First Time Users

I see almost all new mobile applications present an introduction tutorial when you first launch the app. In a few steps, either it is a game or any social application, you experience and learn how to use the application and its major features through tutorials. Tutorials are essential and they should carefully be designed. It’s
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