Total Conquest strange hint

Back to Rome time by Total Conquest

Shortly after I’ve met Clash of Clans, I decided to check some of its rivals. I’ve installed a couple of similar games. I’ll be writing about the ones that I found worth playing. Today, we’ll go back to Rome time by Total Conquest. It’s already over 6 months I have been playing Total Conquest. The
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clash of clans

What is missing at Clash of Clans?

When I started playing Clash of Clans (CoC) I was really impressed with the game. Game mechanics are well balanced, graphics are simple but attractive, fast loading, no disconnection… Everything seemed almost perfect. After playing few months and investing some of my gaming time to its rivals as well, I now think Supercell should add some
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Hints

The Good, the Bad and the Ugly Hints

I will be posting a detailed write-up about how to manage “hints area” in mobile apps effectively. For the reference, I would like to share some good and bad hint examples. You decide which of the bad ones are also ugly 🙂 Bad and Ugly hints Some of these would not be “bad” if you
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Clash of Clans tutorial

Use Tutorials to Introduce Your App to First Time Users

I see almost all new mobile applications present an introduction tutorial when you first launch the app. In a few steps, either it is a game or any social application, you experience and learn how to use the application and its major features through tutorials. Tutorials are essential and they should carefully be designed. It’s
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Smartphone penetration is increasing

Mobile Gaming is the Way to Go!

I usually play video games to have fun and clear my busy mind, but sometimes I find myself playing a game just to observe the applied user experience and the strategy behind to dominate over its competitors. Recently I’ve started focusing on mobile gaming. When I decided to try Clash of Clans, I was aware
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